Input devices
Input Devices
Input devices are hardware components used to enter data, instructions, and commands into a computer system. They convert user actions into machine-readable form.
History of Input Devices
- Early computers (1940s–1950s) used punch cards as the primary input method.
- In the 1960s, keyboards replaced punch cards for faster and easier data entry.
- The mouse was invented in the 1960s, revolutionizing graphical user interfaces.
- With the rise of multimedia, microphones, scanners, webcams became common input devices.
- Modern systems use touch, voice, gesture, biometric, and AI-based input technologies.
Types of Input Devices
- Text Input Devices
- Pointing Devices
- Image Input Devices
- Audio Input Devices
- Biometric Input Devices
- Specialized and Emerging Input Devices
1. Keyboard
- Inventor: Christopher Latham Sholes (1868, based on typewriter design)
- History: Derived from typewriters and adapted for computers in the 1960s.
- Function: Used to input text, numbers, and commands.
- Types: Mechanical, Membrane, Virtual, Ergonomic, Wireless.
2. Mouse
- Inventor: Douglas Engelbart (1964)
- History: First used in GUI-based systems at Xerox PARC.
- Function: Controls pointer movement and selection.
- Types: Mechanical, Optical, Laser, Trackball, Wireless.
3. Scanner
- Inventor: Russell A. Kirsch (1957 – first digital image scanner)
- History: Developed to convert printed text/images into digital form.
- Function: Digitizes documents and photos.
- Types: Flatbed, Handheld, Drum, Barcode scanner.
4. Microphone
- Inventor: Emile Berliner (1877)
- History: Originally developed for telephone and audio recording.
- Function: Captures sound input.
- Types: Dynamic, Condenser, USB, Wireless.
5. Webcam / Digital Camera
- Inventor: First webcam developed at University of Cambridge (1991)
- History: Created to monitor a coffee pot, later used for video communication.
- Function: Captures live video and images.
- Types: HD webcam, IP camera, DSLR camera.
6. Touch Screen
- Inventor: E.A. Johnson (1965)
- History: First used in air traffic control systems.
- Function: Accepts input via finger or stylus touch.
- Types: Resistive, Capacitive, Infrared, Optical.
7. Light Pen
- Inventor: Ben Gurley (1950s, MIT Whirlwind Project)
- History: Used to select objects directly on CRT screens.
- Function: Points and selects items on screen.
- Status: Obsolete device.
8. Joystick
- Inventor: Ralph H. Baer (1960s)
- History: Used in gaming and aircraft simulators.
- Function: Controls movement in games and simulations.
- Types: Analog, Digital, Flight stick.
9. Trackball
- Inventor: British Royal Navy (1946)
- History: Used in military radar systems.
- Function: Stationary pointing device using a rolling ball.
10. Barcode Reader
- Inventor: Norman Joseph Woodland & Bernard Silver (1952)
- History: Used in retail and inventory systems.
- Function: Reads barcode information.
11. Graphics Tablet / Digital Pen
- Inventor: RAND Tablet (1964)
- History: Designed for drawing and handwriting recognition.
- Function: Used by designers and artists.
12. Biometric Devices
- Examples: Fingerprint scanner, Face recognition, Iris scanner, Voice recognition.
- History: Biometric identification research started in the late 19th century.
- Function: Identifies users using biological traits.
Latest Input Devices (Modern & Emerging)
- Voice Assistants: AI-based voice input (Alexa, Google Assistant, Siri).
- Gesture Recognition Devices: Use cameras and sensors (Leap Motion, Kinect).
- Brain-Computer Interfaces (BCI): Direct brain signal input to computers.
- Eye Tracking Devices: Control systems using eye movement.
- Smart Rings: NFC and gesture-based wearable input.
- AR/VR Controllers: Motion controllers for immersive environments.
- Touchless Interfaces: Use infrared and depth sensors for contact-free input.
Qus. 1 : MICR stands for
- Magnetic Ink Character Recognition
- Magnetic Ink Code Reader
- Magnetic Ink Cases Reader
- None of these
- Joystick
- Keyboard
- Printer
- Mouse
- Dragging
- dropping
- right-clicking
- shift-clicking
- Input device
- Output device
- Programming language
- Software
- Screen
- Speakers
- Keyboard
- Printer
- Barcode Reader
- Touchpad
- Output Device
- Input Device
- instruction
- command
- indirect input
- direct input
- Touch Pad
- Mouse
- Monitor
- Scanner
- Mouse
- Digitizer
- Joystick
- Light pen
- Outsized Character Reader
- Optical Character Recognition
- Operational Character Reader
- Only Character Reader
- Braille keyboard
- Trackball
- Joystick
- Scanner
- Keyboard
- Mouse
- Printer
- Scanner
- Optical mark reader (OMR)
- Optical character reader (OCR)
- Magnetic stripe reader
- Scanner
- Barcode Reader
- QR Scanner
- NFC Device
- MICR
- Trackball
- Motion Sensor
- MICR
- Light Pen
- Scanner
- Light Pen
- Graphics Tablet
- Touchpad
- Biometric Sensor
- MICR
- Joystick
- Barcode Reader
- OMR
- OCR
- Barcode Reader
- MICR
- MICR
- OMR
- Barcode Scanner
- Keyboard